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I’m Leaving Mojang (notch.net)

I watched the This is Phil Fish video on YouTube and started to realize I didn’t have the connection to my fans I thought I had. I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me. I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter. […] Thank you for turning Minecraft into what it has become, but there are too many of you, and I can’t be responsible for something this big.

The other day I was thinking about writing about these comments:


Just what the world needed, another way to play Doom. How many more chances are we going to give to Notch before we admit Minecraft was a lucky accident?


Seems like Notch could do with a degree of focus - if not through strong discipline from within, then from external influences.

I think the ability to work on what you feel like and creative exploration is fine, but when there’s a considerable gap between your last qualified success (or a lengthy period since you last actually completed something you were interested in), it should be a warning sign that you need to knuckle down a little.

You have the ability to improve our lives! You must continue to use it for our benefit!

Everything ends up controlled by shitty faceless corporations because we drive all of the good people away. It’s incredible.

The hero we deserve?


Somehow it seems like, in the process of taking the “safe path” to their goals, people often scale down their goals as well. It makes sense if safety is your top priority.

The people who pursue something single-mindedly might attain it without realizing where they ended up. But on the other hand, being careful where you’re going (like I am) might mean you don’t attain anything.

But it’s not a new idea to say that perhaps success and disillusionment go hand in hand.

Keywords: creative process, incentives, social pressure, fame, capitalism, meaning of life, burnout